̷̛̜͎̲̩̺̰̙̳̹͉͎̝͈̳̺̫̜̟̏͗̍̈̉͌̈́̅͑ͮͮ̅̄ͭ͛̓ͦ̚ ̞͉̳̟ͅ͏ͨ̈́̌͠ǝ̸̭̰̰̲͉͚͓́̂ͫͥͯͫ͠ ̗̣̰͎̼̘͈̻̬̥͓̬͉̮̇̒̐͐̎̑̉̓̌̃͛̊̇͆̂̆̊͘ͅɹ̧̙̰̖͉̦̝̳͓̩̗͚͓̭̤̝̥͏̆̋͛̈͑͐͆̓ͬ͊̇̑ͭ̅͂̀̋̇̚ ̷̵̜̮̺̩̰̱̲͓̺̘̘̥͔̰̺̰͋̑̇̆̍̋̂̆ͤ̕̚͠ͅɐ̷̻͎̥͎̰̠͖͚̺̯̗̇ͣ͒̇̿͗̽ͭ̿͋͐̐̈̉̀ͬ̔͜͡ ̴̡͈̪͓͙̞͋̏̂̿ͮ͌̈́̍̅̿̎̓͢͠ʍ̡̭̣̙̟̫̖̖̟͍̼͚͕̦̪̝͘҉ͤ̎ͤ͗̄̿̓͌ͥ͌̈́̔̆̎̚ ̶̖̣̲͓̯͍̲͍̟̖ͨͥ̂̈̈́̂͑̄̅̄̄ͬ͐̀̋ͭ͛ͯ̀͝ʇ̵̴̧̠̩̙̘̙̞̫̜̯̪̥̭̱̹̤̦̙ͯͤͦͥͮͫ͗̎̽̎ͫ͢͡ ̧͉͚͕̘͙̱͍̠̜̖̲̮̪̫̥̠̗̺͢҉̊̔̚ɹ̷̡̮͉̜͕̼̙̝͇̝͊̔ͮ͒͒ͧͬ͛͡ ̙̮͔̺̻̞̲̤̯͚̺͉͚͈̀̈͆͊ͪ͒̃͘ͅɐ̴̢̗̫̞̝̲͉̤͕̤̓͆͆̑ͬ̐̅͌́̈́̎̇̆ͦ̒͛̃̊͘͡͠ ̴̷̱͔̪̺̻̹͇̼͚̙̈ͮͧ̔ͣ͗ͫ͜͞͝ן͍̳̞̥͇̟ͫ̋̊̐͆̕͘͟͝ ̼̬͇̱͍̫̙͈̳̯͎̱̗̠̼̻̦̗̀̎̒ͧ͐͑̀̌ͭ̍̿̍̾ͩ̒̇̏ͩ͝͝͞ɐ̻̘̗͈̘͔̮̜̺̝̣͔̤̻̙ͦ̇͋̊̑̅͜͞͞ ̳̖͓̳͚͇̖̱͍̖̻͕̗͉̬̦͉ͪͫ̓̃̉̕̚͟͜ͅɔ̸̣̟̠̩̤͉͙̫̼͈͇͔̟́̓̄̐̑̓̐́̎͊ ̶̶̜̳̩̮̻͕̮̝̺̮̭͓͓̻͕̹̖͛̊́̐̎ͫ̈́̉͆͛̀ͥͪ͘ı̵̷̶͔̗͍͉̞̲̳̖͇ͭ͗̀ͣ͂͗̈́ͧ̾̈́̎́ͩͬ͌ ̟̯̹͉̜̱̫̗̰̩͔̤̺͎̺̑ͭ͒ͯ͐͆͂̿̑̃͘͡ͅʇ̡̗̘̖̻̯̫͔̳̻̞̗̬͙̬ͅͅ҉͂̈́̅̐ͥͣ ̵̶̧̛̫̪͔̝̅ͫ͂ͨͅı͕̦̫̪̻̤̤̳̠̭͕̯ͅ҉ͨͨ̉̑̊̐̒ͤ̍̌ͮͩͩ͠ ̡̡̜̤͙͓̱͓̣͖͇̦̣̬̿̍̌̂͛̑ͪ͢ɹ̡̻͍̰̰̰̩̹͎̲͒̋̂ͩ̌̃̿͋ͫ̐ͬͥ̽ͮ͑ͦ̓̏̚͡͠ ̶̣̺͕̫͉̹̬̯̰̺̆͐̎͊ͥͩͧ͆̓́͂ͥ̌̿ͥͪ̚͠ͅɔ |
2012 PixelJam DEMOSCENE PARTY @ NOTACON CONFERENCE April 12th-15th, 2012; Cleveland, OH, US JOIN US @ PixelJam 2012 FOR THE GLITCH / ARTWARE + the newGame++ COMPOs! We are now an official part of PixelJam, a DEMOSCENE party that welcomes the GLITCHSCENE && critical glitch artware demo crews! "PixelJam is a new take on the traditional North American demoparty. Our goal is to provide a place where coders, creators, musicians, artists can express themselves and showcase their talents. PixelJam is a distinct entity within the NOTACON arts and technology conference, created to support, expand and transform the demoscene. As PixelJam is an integral part of NOTACON, participants of one event are also participants in the other. This year we are teaming up with the awesome folks at criticalartware on some categories, including Glitch/Artware and newGame++. Combined NOTACON and PixelJam attendance generally hovers around 400 people with an event space of over 15,000 square feet. A large and distinct PixelJam lounge space is available all weekend. This space includes a high quality 1080p projector and high end audio system, as well as plenty of space and power for creators to set up camp and work. Those who are unable to attend the event are encouraged to send in remote entries, where allowed. Remember, though, only winners at the event can receive prizes! Since this is an event for the scene, your entries and support will make it a success. Everyone involved with PixelJam looks forward to seeing you!" - Froggy, PixelJam && NOTACON organizer |
2011 NOTACON CONFERENCE April 16 2011; Cleveland, OH, US ART GAMES LAN PARTY @ NOTACON 2011! We (jonCates, Jake Elliott + Tamas Kamenczy) organized an awesum ART GAMES LAN PARTY @ NOTACON 2011! We organized && threw down an intense tournament style shootout for artgamer supremacy in the WWWhyrld's first ever Artgames LAN Party! “jonCates | Jake Elliott | Tamas Kamenczy Artgames LAN Party
Bio ART GAMES LAN PARTY 01 of our ART GAMES LAN PARTY INSPIRATIONS, MARY FLANAGAN! YOU HAVE TO BURN THE ROPE IS WIN SLEEP IS DEATH IS WIN GRAVEYARD IS WIN VITO ACCONCI IS WIN SYOBON ACTION IS WIN RETROYOU RC FUCK THE GRAVITY CODE IS WIN FRIENDLY FIRE IS WIN 01 of our ART GAMES LAN PARTY INSPIRATIONS, THE GHOST OF ANDY WARHOL! 01 of our ART GAMES LAN PARTY INSPIRATIONS, SIMON YUILL! L4 | Sat Apr 16 13:59:25 2011 (973 ms) | general | New game starting up L4 | Sat Apr 16 13:59:26 2011 (18 ms) | general | Checking if requested video mode (640x480) is available L4 | Sat Apr 16 13:59:26 2011 (251 ms) | general | Max note length in song = 3 L4 | Sat Apr 16 13:59:54 2011 (500 ms) | general | exiting L4 | Sat Apr 16 14:00:11 2011 (997 ms) | general | New game starting up L4 | Sat Apr 16 14:00:11 2011 (997 ms) | general | Checking if requested video mode (640x480) is available L4 | Sat Apr 16 14:00:12 2011 (117 ms) | general | Max note length in song = 3 L4 | Sat Apr 16 14:02:06 2011 (822 ms) | general | exiting ALSO @ NOTACON THAT YEAR: krüe won 2nd place in teh Old School Demo compo wit his Apple II demo written in ProDOS chex'n in @ 148 bytes && titled: Art Where? && Jon Satrom won 1rst in teh Video / Animation category of PixelJam wit a remote entry of: |
2010 NOTACON CONFERENCE
The criticalartware crew invites you to participate in the The CRITICAL GLITCH ARTWARE CATEGORY opens on Friday April 16th. Entries to the CRITICAL GLITCH ARTWARE CATEGORY should be sent to criticalartware by CONTACT us to SUBMIT your PROJECTS to the ABOUT THE ORGANIZERS The criticalartware crew won first place in the 'Artware' category at BLOCKPARTY 2008 and revealed their secret source codes at BLOCKPARTY and NOTACON 2009. BLOCKPARTY and NOTACON 2010 mark the first public opening of the ARTWARE CATEGORY as organized by criticalartware. The criticalartware crew has participated in and organized Artware events internationally in Chicago, Mexico City, Helsinki, San Francisco, Vienna, Bejing and Aarhus: The criticalartware crew is currently constituted by jonCates, Jake Elliott, Tamas Kemenczy and Mark Beasley. Nick Briz curates Glitch Art and exhibits his own work internationally at festivals such as the Images Festival in Toronto, the Chicago Underground Film Festival, the FILE Media Arts Festival in Rio, Brazil and the Sidney Underground Film Festival: ABOUT THE EVENT Blockparty is the largest running North American demoparty. Founded in 2007 by Jason Scott and Christian "RaD Man" Wirth, it has partnered with Notacon in Cleveland, Ohio: Notacon (pronounced "not-a-con") is an art and technology conference which takes place annually in Cleveland, Ohio: http://www.notacon.org ...our emails to the WINNERS! followed this form i.e. our email to JODI.ORG: On 15 Apr 2010, at 08:05, jonCates wrote: We are pleased to congratulate and inform you of the exclusive result of the CRITICAL GLITCH ARTWARE CATEGORY at BLOCKPARTY and NOTACON 2010, your project: "All Wrongs Reversed ©1982" has WON in the CRITICAL GLITCH ARTWARE CATEGORY at BLOCKPARTY and NOTACON 2010!!! All participants were selected by the international criticalartware crew. Please we shall relaunch our website immediately we finish fixing some security issues to erase winner information vulnerabilities. You will be notified. Please you are requested to come virtually to our CRITICAL GLITCH ARTWARE CATEGORY event which will be streamed live in realtime on glitch.fm on Friday April 16th: Congratulations once more from our crew and thank you for being part of our international CRITICAL GLITCH ARTWARE program!!! Best wishes, jonCates & Jake Elliott BLOCKPARTY Notacon
ALSO @ NOTACON THAT YEAR: Jon Satrom won 3RD in the "Wild Card" category of BLOCKPARTY at NOTACON wit his Glitch / Artware demo VELOSOFRAME_RBW_X: && Melissa Barron gave a presentation at NOTACON on "Hacking 73H 0r3g0n 7r41L for the Apple ]["! As NOTACON stated: "Melissa will talk about her art mod of the Apple ][ game "The Oregon Trail" where she changed all of the text in the game to a blend of L337, chatspeak, and LOLcats grammar. Melissa is an Apple ][ hacker and enthusiast." wwwatch Melissa Barron's complete presentation at NOTACON 2010 on "Hacking 73H 0r3g0n 7r41L for the Apple ][" here on teh NOTACON archives: http://www.notaconmedia.com/2010/Hacking_Oregon_Trail_Apple_II_Notacon7.wmv +/or download the fully functional Glitch / Artware Art Games Art Mod project here: http://melissabarron.net/0r3g0n7r41lDisks.zip |
2009 We (jonCates, Jake Elliott + Tamas Kamenczy) presented a talk AKA a performative artware lecture performance on our custom cyberpsychedelic "Artware Development Environment Artware Environment"! Or as Jason Scott wwwrote: "Three members of the criticalartware crew will demonstrate and explain the technical, aesthetic, psychedelic and social functionality of the Artware Development Environment Artware Environment, the tool they used to develop award-winning artware such as HyperYarn, CHASSIS, and HULL (which won first place in the 'Artware' category at blockparty 2008). The Artware Development Environment Artware Environment will be made available on CD-ROM and online after the demonstration. Jason Scott invites you to check out the appearance of CriticalArtware (and Jason as well) at the 2008 HOPE Conference in New York City. Jake, Jon & Tamas live in Chicago (birthplace of dirty new media) and work as cyberpsychedelic artware engineers in a variety of industries."
&& criticalartware (jonCates, Jake Elliott + Tamas Kamenczy) entered a Glitch / Artware demo in the secret Artware category of BLOCKPARTY! NN witch we added the autosuggestive low level metassemblic m9ndfukc.err kr!k3t reprogramming language encoded messages / neurop codes in the form of the spellcast: "COOL CLASS CODE": the demo wizard [.py] Nicholas O'Brien && Mark Beasley also submitted entries to the sekret kr!k3tz Glitch / Artware category... Critical Artware Originally uploaded by Mirka23 left to right: Nicholas O'Brien, Mark Beasley, Jake Elliott, Tamas Kemenczy, jonCates ALSO @ NOTACON THAT YEAR: Mark Beasley entered BLOCKPARTY @ NOTACON 2009 wit teh artware demo: Kernel Tunnel ! Mark Beasley wwwrites: "A couple of weekends ago I went to a great conference + event in Cleveland, OH called Notacon. Blockparty is a demoparty that was on the 02nd night of the conference. I was one of 03 artwarez demos submitted to the artware category. I submitted this OS artware demo to the competition. Attached is the code 4 the projx! It's a purely OS demo that uses XP windows32 api methods to make sound + visuals (no external windowing/sound/event libraries) using Dialogbox windows ++ system.beep (alert beep that takes a frequency + duration [hellya]) to make sound. It does require that you download the win32 python bindings so that I can utilize all those luvly/archaic win32 sys.methods. Kernel Tunnel (requires windows + python and the pywin32 python library)" Black Mage Wanderer - _nKO (Nicholas O'Brien) (2009) |
2008 hull |
2007 chassis |
2006 criticalartware was a media art hystories research & development lab. |
2005 criticalartware was a media art hystories research & development lab. |
2004 criticalartware was a media art hystories research & development lab. |
2003 criticalartware was a media art hystories research & development lab. |
2002 criticalartware was a media art hystories research & development lab. |
2001 criticalartware was a media art hystories research & development lab. |